How to use this page#
These are the words that come up most often across the Game Server Panel, the VPS Panel, and the rest of these docs. Each term gets a short, plain-language definition so you can look something up the moment it stops making sense. The terms are grouped by where you will run into them, so connection words sit together, account words sit together, and so on. Where a definition relates to a feature with its own page, there is a link you can follow for the full walkthrough.
Connections and addresses#
These terms describe how players and clients reach your server. Most of them live on the Networking tab in the Game Server Panel.
- allocation
- An IP address and port combination that your server listens on so players or clients can connect to it, such as
123.45.67.89:25565. A server can have more than one allocation. - primary allocation
- The main address and port your server uses by default, the one players connect to unless you point them somewhere else.
- subdomain
- A friendly hostname like
myserver.pyro.socialormyserver.pyro.lgbtthat points at your server so people do not have to remember a raw IP and port. You pick the label, and the two available domains arepyro.socialandpyro.lgbt. See Proxy routes if you want to use a domain you already own. - proxy route
- A reverse proxy that gives a web service on your server, such as a Dynmap or BlueMap map, a clean public HTTPS address instead of a raw IP and port. See Proxy routes.
- SFTP
- A secure way to transfer files between your computer and your server using an SFTP client. You connect with an address like
sftp://<ip>:<port>and a username in the formusername.serverid. The full setup lives on Connect over SFTP.
People and access#
These terms cover the people you let into a server and what each of them is allowed to do. You manage them on the Users tab.
- subuser
- A person you invite to help manage your server without giving them your own account login. Each subuser signs in with their own Pyro account and only sees the servers you share with them.
- permission
- A single action a subuser is allowed to take, such as starting the server, editing files, or reading the console. You grant permissions one at a time, so a subuser gets exactly the access you intend.
Software and game content#
These terms describe what actually runs on your server and the content you add to it. You install and change these from the Software and Mods and plugins tabs.
- modpack
- A bundle of mods packaged together so you can install a whole curated game setup in one step instead of adding each mod by hand.
- reinstall
- Wiping a server back to a clean install of its software, which clears out whatever was there before. This is a fresh start, so save anything you want to keep first.
Saving and restoring#
These terms cover the copies you keep so you can recover from a mistake or a crash. Game server backups live on the Backups tab.
- backup
- A saved copy of your game server files that you can restore later if you lose data or want to undo a change.
- .pyroignore
- A file that lists paths you want left out of backups, similar to how a
.gitignorefile excludes paths from a repository. A simple.pyroignoremight look like this:textlogs/ cache/ *.tmp